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Result for TAG "Art"



Eugenia Canepone
Memento is a design-oriented desk with simple and elegant lines that represent a timeless icon. The idea behind this product is to stimulate the appeal of the product by focusing on the emotional value of the object, enhancing its sensory and material expressiveness through the five senses and highlighting their physical interaction with the surrounding environment without the help of advanced technologies but focusing entirely on the human experience.
  A2 (pav. 7) - Sapienza Università di Roma - Saperi&Co

Alkemy Lab
DreAm/r is an Interactive Installation about New Advanced Bio Materials for an Immersive Experience in Augmented Reality and IoT.

Duckietown Foundation
The state-of-the-art robotics and AI education and research platform designed to enable the makers of the next generations of autonomy.

Joan nadal
E3bot is an Educational, Ecological and Evolutive robot to learn robotics and ecology in a fun way.

Del Vecchio Gianluca- Daniele Leone classe IV AE - ITIS " G.Galilei"_IIS Pontecorvo
All the space in a small space. Suitcase suitcase with vacuum compartment, GPS and digital scale

EasyEM: M. Bulgarelli, W. Falzoni, G. Angelini
Do it simple.... with the sweatshirt you close with one hand.

Alessio Vaccaro
The objective of the project was the realization of a monitoring and control device capable of self-feeding exploiting the energy resources of the surrounding environment.

Elaisian
Elaisian, the first precision farming for olive oil

Elena Gubanova & Ivan Govorkov (Russia, CYLAND Media Art Lab)
kinetic interactive installation
  D49 (pav. 5) - Elena Gubanova & Ivan Govorkov (Russia, CYLAND Media Art Lab)

M2D Srl
M2D is bringing the excellence, quality and unique features of italian fresh mozzarella to every corner of the earth.

Team EmotionWear: Sara Savian, Alessadra Trestini, Mauro Alfieri
Emotionwear is a fashion tech collection made with digital fabrication in a fablab featuring wearable devices expressing the wearer emotions.
  H4 (pav. 6) - Team EmotionWear: Sara Savian, Alessadra Trestini, Mauro Alfieri

Martin Romeo
innovation, 3dprint, interactivity, interaction design, visual art, profume, arduino, raspberry, essential oil, fragrance, technology, hybrid, premiere, smartphone, image, color, percentage, multimedia, led, art

ESA/ESRIN and the Φ-Lab
Come experience the Earth and the Moon in Virtual Reality and get to know more about ESA and Φ-Lab activities!

Alessandro Cammerata, Roberto Mortaro, Luigi Benedetti, Simone Figorilli, Paolo Menesatti
A solar-powered “pasta dryer” managed the IoT technology.

Mariagrazia Pontorno
A project between art and science, tradition and innovation, time and space.
  C43 (pav. 9) - mariagrazia pontorno

Walter Stor
With Evolving Virtual Room, you enter paintings and works of art from every era, immovable sculptures and exhibits materialize and become interactive in the middle of the room.
  Sala Hortensia - Walter Stor - Ideatore e fondatore del gruppo di ricerca indipendente Evolving

Sergei Komarov, Alexei Grachev
Exaltation interactive installation, 2019 iPhone, monitor 16:9, PC, Instagram live stream Supported by CYLAND Media Art Lab The basis of the project is live streaming. It takes place on the social network Instagram account that it looks for itself but gives many ways of interaction with visitors.
  B0 (pav. 9) - Sergei Komarov, Alexei Grachev

Sapienza Università di Roma - Saperi&Co
Sapienza Università di Roma attends the Maker Faire 2019 - with the coordination of Saperi&Co. research and service infrastructure of the Sapienza University of Rome, whose aim is to promote outstanding applied research and to support innovation , with 18 related Departments, 4 lab on demand, a Fab Lab, a Workshop, a Coworking and a Training area, will open in October 2019. The theme chosen is "Experiment it - Do it - Play it", to talk about applied research topics with a high rate of innovation that Sapienza expresses in various fields and disciplines, from research up to the realization of real and true own products.

Team: Idealizer: Weslley Lioba Caldas Coordinator: José Gleisson da Costa Germano Advisor: Sandro Costa Mesquita Researcher: Tiago Diógenes de Araújo
The project consists in a glasses for visually impaired with the objective of aid the user's displacement,giving a better independence.
  A4 (pav. 6) - Pixels Escola de Design e Tecnologia

Credits Jie Zhang, Architect and General Manager at Pelli Clarke Pelli Architects​  Raffi Tchakerian, Assistant Professor at Dubai Institute of Design and Innovation (DIDI) Sayjel Vijay Patel, Assistant Professor at Dubai Institute of Design and Innova
Eyemotion interprets emotions from the facial expressions of people as new environmental factors that are manifested through a shifting display of colour and form as corollaries to a spectrum of psychological states, as either reinforcement or intervention.
  C17 (pav. 7) - Dubai Institute of Design and Innovation

Fondazione Mondo Digitale
Fashion Digital Night is the initiative, promoted by the Fondazione Mondo Digitale, with the aim of accelerating the digital transformation of the fashion sector and developing new skills and professional profiles among young people.

Federica Caruso, Serpil Erdönmez, Lara Ferruccio, Martina Spinelli, Marco Bencivenga
A pair of glove that allows children with dyscalculia to learn, understand and memorize math, in particular, the table numbers.
  B1 (pav. 6) - F. Caruso, S. Erdönmez, L. Ferruccio, M. Spinelli, M. Bencivenga

Michele Scaramuzzi, Francesco Lemma
With FindMyBike system you’ll find your bicycle among others. A red light and a sound will lead to your bike.
  E6 (pav. 3) - Michele Scaramuzzi, Francesco Lemma

Be-Team another amazing project by yu-scan Ltd
Taking your EEG brain signals and its up to you to make a storm. Or maybe destroy your opposition. Come play.

Massimiliano Aiazzi
Mechanical wooden pinball machine for four players at the same time, with gears by Leonardo da Vinci handmade.
  F41 (pav. 8) - Massimiliano Aiazzi

Massimiliano Aiazzi
Wooden mechanical pinball machine entirely hand-made (with 90% recycled wood), with "Leonardian" gears.
  F41 (pav. 8) - Massimiliano Aiazzi

Massimiliano Aiazzi
Wooden mechanical pinball machine entirely hand-made (with 90% recycled wood), with "Leonardian" gears.
  F41 (pav. 8) - Massimiliano Aiazzi

Massimiliano Aiazzi
Wooden mechanical pinball machine entirely hand-made (with 90% recycled wood), with "Leonardian" gears.
  F41 (pav. 8) - Massimiliano Aiazzi

Flywallet SRL
With a unique device: payments, identity documents and subscriptions have never been so simple.

Pellegrino Cucciniello
Faceted sculptures made from 2D materials. Small Animals to build and big like the 2 meters tall giraffe

Paolo Roselli, Jean Vanderdonckt, Lorenzo Luzzi, Nathan Magrofuoco
Shapes of triangles are quantified. Distance between shapes is computed. Decomposing gestures into triangles allows to recognize gestures.
  A21 (pav. 7) - Università degli Studi di Roma "Tor Vergata"

Freeble (by Lockless)
Freeble is a mobile advertising platform attracting new users into stores every day
  C20 (pav. 3) - Freeble - Vinci, Scopri, Scegli

Jan Thar
The maker community from aachen presents some of their projects, e.g. enlighten art, done with LEDs and lasercutter, 3D printer etc. as well es some usefull projects for people with impairment.
  E22 (pav. 8) - Personal Photonics and Freie Maker

Jocelyn Grace Pericotti, Tommaso Formica, Marco Diliberto, Alessandro Belotti
Geometry is looking at the world through a child eyes
  A37 (pav. 7) - J. G. Pericotti, T. Formica, M. Diliberto, A. Belotti

Salvatore Pepe, Mariangela Pepe, Marco Capani
Graffiti for Smart City was born from an idea of installing smart mosaics in the main cities of the world.
  A7 (pav. 3) - Graffiti For Smart City

Mattia Casalegno
The GrassRoller is a mechanical device in which a roll of grass moves over the participant’s body. The machine consists of an horizontal platform, an aluminium structure and a 6 feet wooden roller covered with a layer of lawn activated by an hand-crank activated mechanism. The participant lies on the aluminum bench and upon pushing a lever, waits for the roller to slide upon his body. The uncanny experience lasts for about 3 seconds. This Rube Goldberg machine-like contraption plays with irony on the ambiguous relationship between human and his environment: a contraption whose only purpose is to evenly, relentlessly roll green turf over your body. This contraption, so predominant and grand in its scale, evokes fear and a potential of bliss that resemble the legacy of the bachelor machines: from Kafka’s “In The Penal Colony”, via Raymond Roussel, and Duchamp to Tinguely.
  A14 (pav. 3) - Mattia Casalegno

Emanuele Della Volpe
Development of innovative multi-functional technological solutions through aerial, terrestrial and marine interconnected Unmanned Systems

Francesco Rodighiero (Tutor), Ludovico Russo (Sviluppo Software ed Elettronica), Alessio Crivelli (progettazione 3D e Hardware), Teo Bistoni (Supporto programmazione), Daniela Meroni (Organizzazione, supporto sviluppo e collaudo), Rossella Indaco (Support
A tactile map of Italy presents buttons for each region. When the buttons are pressed, audio tracks are reproduced that describe various aspects of the region.
  A16 (pav. 6) - Hackability, Associazione Senza Fine di Lucro

STEAM Atelier
HAELLO is an open innovation project around wearable technologies in artistic disciplines that involve the use of the body and data, both physical and biological, produced by it.

Manuel Dadda, Stefano Picco, Andrea Zoli
Drone used in case of eathquake, take photos to buildings, show probability to find people trapped thanks to artificial intelligence.

Spazio Geco
The high tech mirror is a mirror on which you can show, in addition to the reflection, everything you want!

Niccolò Calandri, Riccardo Balzaretti
Hive-Tech is the first IoT-AI Beehive remote monitoring system.

ACMECUBO SRL
In Industry 4.0 sector, HOLO is an innovative and interactive holographic system presenting 3d virtual models.

Fondazione Mondo Digitale
The European Holomakers project approaches high school students to the study of STEM subjects, thanks to new teaching methods, such as the creation of holograms and the processing of virtual images.

ITS Apulia Digital Maker
HoloView allows to view 3D Models and interact with them through an innovative Holographic Display

TheEngineRoom/EMAROlab, Università di Genova
HRI++ aims at showcasing possible, futuristic human-robot interaction modes.

HTWK RoboCup team
The Nao-Team HTWK Leipzig partecipates in RoboCup SPL with fully autonomously NAO robots. In 2018 the team won the RoboCup.

Patrick Tresset
Human Study #1, is a performative installation where 5 robots draw a human sitter
  A3 (pav. 8) - Patrick Tresset

Giorgio Bernardini, Alberto Conte, Luca De Ponti, Tommaso Pa
Hydrocarbot can purify water from oily substances(oil, fuel, diesel...) making them reusable.
 
Data updated on 2019-10-20 - 5.32.19 pm